|“||Everyone’s got a plan... until they take a flamethrower to the face.||”|
Summer can use her fiery abilities as often as she likes…until her custom twin flamethrowers overheat and momentarily shut down. A little risk keeps things interesting, right?
Summer Iolana was supposed to take up the family business: spaceship construction in one of the galaxy’s biggest shipyards. Unlike her siblings, though, Summer was bored by welding in zero-g…and fascinated by a secretive fight club in a hollowed-out asteroid nearby. At the Breaker Club, construction tools were fair game as weapons, and some of the belt’s toughest brawlers were mixing it up every night. Before long, Summer was sneaking out to fight in the arena with juiced-up welding torches. Every victory filled her with joy, and every loss fueled her drive to get better. She modified her welding torches into flamethrowers, trained every waking moment, and became the Breaker Club’s undisputed champion. Then Summer sought a new challenge: Crucible, where she heard the galaxy’s greatest fighters are gathering.
"Summer is first and foremost an athlete and thrill-seeker. Hunting Essence on Crucible provides those thrills in abundance.
Relentlessly cheerful, she sometimes rubs the other hunters the wrong way — for Summer, they’re competitors, not enemies.
Like any athlete, she’ll seek out whatever competitive edge she can find. She wants Essence as badly as the others, but for Summer, Essence isn’t a route to riches. It’s a way to keep score."
- Lawrence Tibolt, Commander, Crucible Orbital Station
Base Stats Edit
*Health increases by 3% every level.
Fires continuous cones of flames that pass through enemies.
|Damage||6 – 10 per hit|
|Rate of Fire||15.6 hits per second (94 - 156 per second)|
| Flame Projectors – Available at Level 1
| Refinery Blast – Available at Level 1
| Acetylene Torch – Available at Level 2
Fires an arcing fireball that explodes on impact.
|Damage||8 – 20 (48 – 120 DoT)|
|Details||Deals both direct damage and applies damage over time over 15 seconds|
| Incendiary Shot – Available at Level 3
Jumps up and forward.
| Thruster Pounce – Available at Level 1
Creates a powerful air blast that knocks enemies and herself away.
|Damage||40 – 100|
| Tuned Spark Coils – Available at Level 3
Fires several projectiles downward and slightly outward which create burning zones on the ground.
|Damage||Projectiles: 25 damage (40-125 DoT) |
AoE: 25 damage every 4.5 seconds
|Details||Projectiles deal direct damage and apply damage over time over 15 seconds|
| Magma Swarm – Available at Level 3
|Flame Projectors||1||Flamethrower range is increased by 50%.|
|Refinery Blast||1|| Creatures hit with flamethrowers periodically drop bonus essence. Gives 25 essence for every 150 damage dealt. |
Spitter – 400 HP, 75 bonus essence
|Thruster Pounce||1||Summer can jump after using Firepulse to perform an explosive pounce.|
|Acetylene Torch||2||Flamethrowers inflict 40% more damage when your heat is above 50%.|
|Incendiary Shot||3||Fireball leaves behind a burning area for 4 seconds.|
|Magma Swarm||3||Magma spiral creates 50% more flame projectiles. Areas deal 20% more damage.|
|Tuned Spark Coils||3||Ignition Spark knocks enemies back further and deflects projectiles.|
|Cooldown Protocol||4||Time to recover from overheat is decreased from 5 to 4 seconds.|
|Goes to Eleven||5||Maximum heat increased from 225 to 275.|
|Ready to Rock!||5||When overheated, Summer can perform two melee attacks that each deal 40 damage and apply 40 damage over time.|