Crucible Wiki
(Created page with "{{Infobox Hunter |title= Rahi |image= Rahi.png |caption= Heroes of the Orient Belt |species= Human & Robot |homeworld= None }} {{Quote|Let’s do some good.}} '''Rahi''' is o...")
 
(7 intermediate revisions by 5 users not shown)
Line 4: Line 4:
 
|caption= Heroes of the Orient Belt
 
|caption= Heroes of the Orient Belt
 
|species= Human & Robot
 
|species= Human & Robot
  +
|occupation=Local Legends
 
|homeworld= None
 
|homeworld= None
 
}}
 
}}
Line 22: Line 23:
   
 
- Lawrence Tibolt, Commander, Crucible Orbital Station
 
- Lawrence Tibolt, Commander, Crucible Orbital Station
  +
  +
== Base Stats ==
  +
{| class="article-table"
  +
!Health
  +
|1200
  +
|-
  +
!Shield
  +
|200
  +
|-
  +
!Speed
  +
|6.5 m/s
  +
|-
  +
!Size
  +
|Large
  +
|}
  +
Health increases by 3% every level.
   
 
==Abilities==
 
==Abilities==
  +
===Laz Beam===
  +
Beam weapon that pierces through targets dealing damage and generates shields for Rahi.
  +
  +
{|class="wikitable" width=100%
  +
| rowspan=4 width=37% |[[File:Rahi primary.svg|center|125px]]
  +
| width=25% |'''Type'''
  +
| width=37% |Weapon
  +
|-
  +
|'''Damage'''
  +
|125 damage per second
  +
|-
  +
|'''Rate of Attack'''
  +
|Continuous beam
  +
|-
  +
|'''Details'''
  +
|
  +
|-
  +
| colspan=3 | '''Notes'''
  +
*Range – 17 m
  +
*Shield Generation – 15.125 shields per second
  +
*Laz Beam has 5 seconds of firing time before needing to reset
  +
|-
  +
| colspan=3 | '''Laser Precision – Available at Level 2'''
  +
*Rahi’s Laz Beam deals more damage the longer it remains connected to any target. Damage rate increases by 12.5% after 1.3 seconds, and an additional 25% (37.5 above base) after 2.6 seconds.
  +
|-
  +
| colspan=3 | '''Knuckleduster Charge-up – Available at Level 5'''
  +
*Laz Beam now generates additional shields, increasing the rate from 15.125 to 46.875 per second.
  +
|}
  +
  +
===Force Punch===
 
Heavy melee attack that drains personal shields to deal additional damage.
  +
  +
{|class="wikitable" width=100%
  +
| rowspan=4 width=37% |[[File:Rahi force punch.svg|center|125px]]
  +
| width=25% |'''Type'''
  +
| width=37% |Weapon
  +
|-
  +
|'''Damage'''
  +
|80 base damage<br />
  +
Deals an additional 1.3 damage per point of shield consumed, up to 100 shields (130 damage)
  +
|-
  +
|'''Cooldown'''
  +
|10 seconds
  +
|-
  +
|'''Details'''
  +
|
  +
|-
  +
| colspan=3 | '''Notes'''
  +
*Range – 6 m
  +
*Width – 2 m
  +
|-
  +
| colspan=3 | '''Concussive Punch – Available at Level 1'''
  +
*Force Punch creates a projectile, increasing its range to 20 m.
  +
|-
  +
| colspan=3 | '''Pushing the Boundaries – Available at Level 3'''
  +
*Force Punch can spend up to 150 shields, increasing max damage output from 210 to 275.
  +
|}
  +
  +
  +
===Scouting Ahead===
 
Rahi sends Brother to a target location, gaining vision of that area.
  +
  +
{|class="wikitable" width=100%
  +
| rowspan=4 width=37% |[[File:Rahi watchful gaze.svg|center|125px]]
  +
| width=25% |'''Type'''
  +
| width=37% |Utility
  +
|-
  +
|'''Damage'''
  +
|N/A
  +
|-
  +
|'''Cooldown'''
  +
|15 seconds
  +
|-
  +
|'''Details'''
  +
|Scouting Ahead disables the passive Brother’s Watchful Gaze
  +
|-
  +
| colspan=3 | '''Notes'''
  +
*Max Range – Rahi can send Brother up to 90 m away horizontally, and 40 m vertically
  +
*Scan Radius – 20 m
  +
|}
  +
  +
===To The Rescue===
 
While Brother is Scouting Ahead, Rahi can teleport to Brother’s current location.
  +
  +
{|class="wikitable" width=100%
  +
| rowspan=4 width=37% |[[File:Rahi to the rescue.svg|center|125px]]
  +
| width=25% |'''Type'''
  +
| width=37% |Utility
  +
|-
  +
|'''Damage'''
  +
|N/A
  +
|-
  +
|'''Cooldown'''
  +
|20 seconds
  +
|-
  +
|'''Details'''
  +
|Use the same button as Scouting Ahead to teleport to Brother’s location
  +
|-
  +
| colspan=3 | '''Notes'''
  +
*Time to activate teleport – 2 seconds
  +
|-
  +
| colspan=3 | '''Save the Day! – Available at Level 5'''
  +
*When Rahi lands during To The Rescue, he knocks back nearby enemies within 4 m, dealing 50 damage and granting 100 shields to allies within 8 m.
  +
|}
  +
  +
===Shield of Justice===
  +
Rahi sends out a projectile that applies shields to allies and blinds enemies in its path.
  +
  +
{|class="wikitable" width=100%
  +
| rowspan=4 width=37% |[[File:Rahi shield of justice.svg|center|125px]]
  +
| width=25% |'''Type'''
  +
| width=37% |Utility
  +
|-
  +
|'''Damage'''
  +
|15 damage, can apply 4 times per second if target is within hit radius
  +
|-
  +
|'''Cooldown'''
  +
|15 seconds
  +
|-
  +
|'''Details'''
  +
|
  +
|-
  +
| colspan=3 | '''Notes'''
  +
*Range – 50 m
  +
*Projectile Hit Radius – 4 m
  +
*Projectile Max Speed – 9 m/s
  +
*Projectile Lifetime – 4 seconds
  +
*Shields – Grants 100 shields to allies, and degenerates at 10 shield per second
  +
|-
  +
| colspan=3 | '''Justice for All – Available at Level 1'''
  +
*Shield of Justice duration increased from 4 to 6 seconds. It’s hit radius is increased from 4 m to 6 m, and max speed is increased from 9 m/s to 11 m/s.
  +
|-
  +
| colspan=3 | '''Shields up! – Available at Level 3'''
  +
*Shield of Justice grants allies 150 shields, increased from 100.
  +
|}
  +
  +
===Laugh it Off===
  +
Rahi surrounds himself with a barrier which grants him shields until it times out or is destroyed.
  +
  +
{|class="wikitable" width=100%
  +
| rowspan=4 width=37% |[[File:Rahi laugh it off.svg|center|125px]]
  +
| width=25% |'''Type'''
  +
| width=37% |Utility
  +
|-
  +
|'''Damage'''
  +
|15 damage, can apply 4 times per second if target is within hit radius
  +
|-
  +
|'''Cooldown'''
  +
|20 seconds
  +
|-
  +
|'''Details'''
  +
|
  +
|-
  +
| colspan=3 | '''Notes'''
  +
*Shields – Grants 100 shields on use, generates 100 shields per second while active
  +
*Duration – 4 seconds
  +
*Movement Speed – Slows Rahi’s movement speed to 3.5 m/s
  +
|-
  +
| colspan=3 | '''All in the Timing – Available at Level 4'''
  +
*Laugh it Off movement speed is increased from 3.5 m/s to 4.5 m/s and shields granted are increased.
  +
|}
  +
  +
==Upgrades==
 
{| class="article-table sortable" style="text-align: center; width: 100%;"
 
{| class="article-table sortable" style="text-align: center; width: 100%;"
 
|-
 
|-
! class="unsortable" | Name !! class="unsortable" | Description
+
! class="unsortable" | Upgrade !! Level Available !! class="unsortable" | Description
 
|-
 
|-
  +
|Justice for All || 1 || Shield of Justice duration increased from 4 to 6 seconds. It’s hit radius is increased from 4 m to 6 m, and max speed is increased from 9 m/s to 11 m/s.
|Force Punch || Heavy melee attack that drains personal shields to deal extra damage.
 
 
|-
 
|-
  +
|Continual Overshield || 1 || Passive shield regeneration of 5 shields per second.
|Heroic Bound || Rahi executes a power jump that can be charged by holding down the button.
 
 
|-
 
|-
  +
|Concussive Punch || 1 || Force Punch creates a projectile, increasing its range to 20 m.
|Laugh it Off || Gain personal shield which increases over time.
 
 
|-
 
|-
  +
|Laser Precision || 2 || Rahi’s Laz Beam deals more damage the longer it remains connected to any target. Damage rate increases by 12.5% after 1.3 seconds, and an additional 25% (37.5 above base) after 2.6 seconds.
|Scouting Ahead || Rahi sends Brother to a target location. Rahi gains vision of the area surrounding Brother.
 
 
|-
 
|-
|Shield of Justice || Send projectile to shield allies, blinding enemies in its path.
+
|Shields Up! || 3 || Shield of Justice grants allies 150 shields, increased from 100.
 
|-
 
|-
  +
|Pushing the Boundaries || 3 || Force Punch can spend up to 150 shields, increasing max damage output from 210 to 275.
|Shoot Laser Beam || Fires laser for piercing damage. Attack generates small amount of shields.
 
 
|-
 
|-
  +
|Overshield Tune-Up || 3 || Brother’s Shields maximum increased from 200 to 300.
|To The Rescue || While Scouting Ahead, activating the ability again will teleport Rahi to brother's current location.
 
  +
|-
  +
|All in the Timing || 4 || Laugh it Off movement speed is increased from 3.5 m/s to 4.5 m/s and shields granted are increased.
  +
|-
  +
|Save the Day! || 5 || When Rahi lands during To The Rescue, he knocks back nearby enemies within 4 m, dealing 50 damage and granting 100 shields to allies within 8 m.
  +
|-
  +
|Knuckleduster Charge-up || 5 || Laz Beam now generates additional shields, increasing the rate from 15.125 to 46.875 per second.
 
|}
 
|}
   
 
==See also==
 
==See also==
 
*[[Hunters]]
 
*[[Hunters]]
 
 
[[Category:Hunters]]
 
[[Category:Hunters]]

Revision as of 09:21, 6 June 2020

Let’s do some good.

Rahi is one of the hunters in the game Crucible.

Description

Rahi and Brother form a perfect partnership: Rahi's got the heart, Brother's got the brains, and together they've got a mission to make the galaxy a better place for everyone. They're also an effective fighting duo, with close-range brawling tactics, shield manipulation, and reconnaissance utility.

Background

The son of two itinerant terraformers who seeded out-of-the-way planets with potable water and arable land, Rahi Kriyan grew up with an ideal: being a hero meant roaming the galaxy and helping everyone he could, and he wanted so very badly to be a hero. Once his folks retired, Rahi inherited their ship and took off on a string of solo adventures. It was on one of these heroic journeys that Rahi met Brother, a brilliant robot who had freed himself from the employ of an evil master. In Rahi’s simple goodness, Brother saw someone worthy of his devotion. In the altruistic and wise Brother, Rahi found companionship and balance. The two have been practicing little acts of every-day heroism side-by-side ever since. As a rogue planet carrying its own atmosphere with it as it careens through space, Crucible represents the ultimate challenge for Rahi and Brother. If they can set the planet back to rights after the Colony Zero disaster, and if they can unlock the secret to how this planet appears to have totally terraformed itself, they can do good on a galactic scale.

Personnel File

"Rahi and Brother are practically legends, known far and wide for general do-goodery. Never thought I’d have celebrities aboard the station.

I guess if those two are here, it means that some good can potentially come out of this place. That’s comforting."

- Lawrence Tibolt, Commander, Crucible Orbital Station

Base Stats

Health 1200
Shield 200
Speed 6.5 m/s
Size Large

Health increases by 3% every level.

Abilities

Laz Beam

Beam weapon that pierces through targets dealing damage and generates shields for Rahi.

Rahi primary
Type Weapon
Damage 125 damage per second
Rate of Attack Continuous beam
Details
Notes
  • Range – 17 m
  • Shield Generation – 15.125 shields per second
  • Laz Beam has 5 seconds of firing time before needing to reset
Laser Precision – Available at Level 2
  • Rahi’s Laz Beam deals more damage the longer it remains connected to any target. Damage rate increases by 12.5% after 1.3 seconds, and an additional 25% (37.5 above base) after 2.6 seconds.
Knuckleduster Charge-up – Available at Level 5
  • Laz Beam now generates additional shields, increasing the rate from 15.125 to 46.875 per second.

Force Punch

Heavy melee attack that drains personal shields to deal additional damage.

Rahi force punch
Type Weapon
Damage 80 base damage

Deals an additional 1.3 damage per point of shield consumed, up to 100 shields (130 damage)

Cooldown 10 seconds
Details
Notes
  • Range – 6 m
  • Width – 2 m
Concussive Punch – Available at Level 1
  • Force Punch creates a projectile, increasing its range to 20 m.
Pushing the Boundaries – Available at Level 3
  • Force Punch can spend up to 150 shields, increasing max damage output from 210 to 275.


Scouting Ahead

Rahi sends Brother to a target location, gaining vision of that area.

Rahi watchful gaze
Type Utility
Damage N/A
Cooldown 15 seconds
Details Scouting Ahead disables the passive Brother’s Watchful Gaze
Notes
  • Max Range – Rahi can send Brother up to 90 m away horizontally, and 40 m vertically
  • Scan Radius – 20 m

To The Rescue

While Brother is Scouting Ahead, Rahi can teleport to Brother’s current location.

Rahi to the rescue
Type Utility
Damage N/A
Cooldown 20 seconds
Details Use the same button as Scouting Ahead to teleport to Brother’s location
Notes
  • Time to activate teleport – 2 seconds
Save the Day! – Available at Level 5
  • When Rahi lands during To The Rescue, he knocks back nearby enemies within 4 m, dealing 50 damage and granting 100 shields to allies within 8 m.

Shield of Justice

Rahi sends out a projectile that applies shields to allies and blinds enemies in its path.

Rahi shield of justice
Type Utility
Damage 15 damage, can apply 4 times per second if target is within hit radius
Cooldown 15 seconds
Details
Notes
  • Range – 50 m
  • Projectile Hit Radius – 4 m
  • Projectile Max Speed – 9 m/s
  • Projectile Lifetime – 4 seconds
  • Shields – Grants 100 shields to allies, and degenerates at 10 shield per second
Justice for All – Available at Level 1
  • Shield of Justice duration increased from 4 to 6 seconds. It’s hit radius is increased from 4 m to 6 m, and max speed is increased from 9 m/s to 11 m/s.
Shields up! – Available at Level 3
  • Shield of Justice grants allies 150 shields, increased from 100.

Laugh it Off

Rahi surrounds himself with a barrier which grants him shields until it times out or is destroyed.

Rahi laugh it off
Type Utility
Damage 15 damage, can apply 4 times per second if target is within hit radius
Cooldown 20 seconds
Details
Notes
  • Shields – Grants 100 shields on use, generates 100 shields per second while active
  • Duration – 4 seconds
  • Movement Speed – Slows Rahi’s movement speed to 3.5 m/s
All in the Timing – Available at Level 4
  • Laugh it Off movement speed is increased from 3.5 m/s to 4.5 m/s and shields granted are increased.

Upgrades

Upgrade Level Available Description
Justice for All 1 Shield of Justice duration increased from 4 to 6 seconds. It’s hit radius is increased from 4 m to 6 m, and max speed is increased from 9 m/s to 11 m/s.
Continual Overshield 1 Passive shield regeneration of 5 shields per second.
Concussive Punch 1 Force Punch creates a projectile, increasing its range to 20 m.
Laser Precision 2 Rahi’s Laz Beam deals more damage the longer it remains connected to any target. Damage rate increases by 12.5% after 1.3 seconds, and an additional 25% (37.5 above base) after 2.6 seconds.
Shields Up! 3 Shield of Justice grants allies 150 shields, increased from 100.
Pushing the Boundaries 3 Force Punch can spend up to 150 shields, increasing max damage output from 210 to 275.
Overshield Tune-Up 3 Brother’s Shields maximum increased from 200 to 300.
All in the Timing 4 Laugh it Off movement speed is increased from 3.5 m/s to 4.5 m/s and shields granted are increased.
Save the Day! 5 When Rahi lands during To The Rescue, he knocks back nearby enemies within 4 m, dealing 50 damage and granting 100 shields to allies within 8 m.
Knuckleduster Charge-up 5 Laz Beam now generates additional shields, increasing the rate from 15.125 to 46.875 per second.

See also