“ | Bullets don’t really have your name on them. They just say ‘To Whom It May Concern.’ | ” |
Mendoza is one of the hunters in the game Crucible.
Background[]
Captain Roland Bolivar Mendoza has the questionable honor of being the oldest captain in the Unity, a veteran of countless frontier clashes—and clashes with his superior officers. He rose through the ranks to captain multiple times, only to get demoted for insubordination, including one incident where he punched another officer. Did he deserve it? Mendoza hasn’t paid for drinks at the cantina since. After decades in the Corps, Mendoza’s seen everything the frontier has to offer, so Unity top brass assigned him to Crucible after the Colony Zero disaster. Everyone thinks of him as “just another grunt from the Unity,” and Mendoza is content to let others attract the attention for a change. Much of Mendoza’s military record is either classified or sealed by court martial, but if you catch him in a wistful mood late at night, he might reminisce about the security.
Personnel file[]
"Captain Mendoza has a knack for doing things the hard way, and that can be both blessing and curse. On Crucible it’s proving useful so far, and Mendoza has kept his insubordination to a tolerable level.
Ideals like “liberty” and “peace” still motivate Mendoza, even if they’re buried under layers of world-weary cynicism.
Let’s put it this way: Mendoza won’t disobey a direct order, but sometimes his conscience pulls rank."
- Lawrence Tibolt, Commander, Crucible Orbital Station
Quotes[]
For a list of quotes of Mendoza see: here.
Base Stats[]
Health | 800 |
---|---|
Speed | 5.5 m/s |
Size | Medium |
*Health increases by 3% every level.
Abilities[]
Fire[]
Fires rapid shots from pulse rifle.
Type | Weapon | |
Damage | 20 (2x crit – 40) | |
Rate of Fire | 10 per second | |
Details | ||
Notes
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Teflexton Barrel – Available at Level 1
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Mark 20 Accu-scope – Available at Level 3
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Magna-Clip Loader - Available at Level 4
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Hyperburst Chamber - Available at Level 5
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Aim Down Sights[]
Improves pulse rifle accuracy but slows movement.
Type | Weapon | |
Damage | 20 (2x crit – 40) | |
Rate of Fire | 10 per second | |
Details | Slows Mendoza’s movement | |
Notes
| ||
Teflexton Barrel – Available at Level 1
| ||
Mark 20 Accu-scope – Available at Level 3
| ||
Magna-Clip Loader - Available at Level 4
| ||
Hyperburst Chamber - Available at Level 5
|
Sprint[]
Tap or hold to move faster.
Type | Utility | |
Damage | N/A | |
Cooldown | N/A | |
Details | Only affects forward movement | |
Notes
| ||
Headlong Rush – Available at Level 3
|
Flash Grenade[]
Throw a flash grenade which blinds enemies.
Type | Weapon | |
Damage | 100 - Direct hit
25 to 75 - AoE damage | |
Cooldown | 18 seconds | |
Details | Explodes on impact. Blinds enemies for up to 1 second, scaling with damage. | |
Notes
| ||
MU-21 Mini-Flash Grenades – Available at Level 1
| ||
Flashfire Grenades – Available at Level 5
|
Supply Drop[]
Calls down a med kit and a bunker.
Type | Utility | |
Damage | 100 if it lands on an enemy | |
Cooldown | 60 seconds | |
Details | Knocks back enemies on landing | |
Notes
| ||
Autogun Bunker – Available at Level 1
|
Upgrades[]
Upgrade | Level Available | Description |
---|---|---|
Autogun Bunker | 1 | Supply Drop Bunker gains a turret which fires 16 bullets every 2 seconds. Bullets deal 8-12 damage each. Turret range is 100 m. |
MU-21 Mini-Flash Grenades | 1 | Replaces Flash Grenade with 3 mini-grenades. Mini-grenades have less blind duration (0.5 seconds), a smaller AoE of 2.5 m, and deal 25-50 damage. Mini-grenades gain a charge every 10 seconds. |
Teflexton Barrel | 1 | Rifle bullets travel 25% faster, resulting in 25% less damage falloff. |
U-14 Experimental Overshield | 2 | Gain a 200 health overshield which regenerates after being out of combat for 6 seconds. |
Headlong Rush | 3 | Sprinting into an enemy deals 50 damage and causes a 5 m knockback. Sprinting speed increased from 8.5 m/s to 9 m/s. |
Stimul-Health Packs | 3 | Med kits apply an in-combat shield regeneration effect which lasts 10 seconds and heals for 25 shield per second. |
Mark 20 Accu-Scope | 3 | Aim Down Sights action is faster, and weapon bloom is greatly reduced. |
Magna-Clip Loader | 4 | Magazine size increases from 24 to 30 rounds, and reloads 25% faster. |
Hyperburst Chamber | 5 | After reloading, the first 6 bullets in the pulse rifle deal 33% more damage. |
Flashfire Grenades | 5 | Grenades leave a burning damage area for 8 seconds which deals 100 damage per second. AoE radius is 4 m, or 2 m with Mini-grenades. |