“ | Only the weak rely on others. | ” |
Drakahl is one of the hunters in the game Crucible.
Description
Drakahl is the nastiest example of a nasty, warlike race. His combination of brute force and psychotic ferocity makes him one of the most dangerous fighters in the galaxy.
Background
The Krake are known throughout the Orion Arm for their exceptional brutality. That might contextualize the scale of attitude problem implicit in the fact that Drakahl is so bloodthirsty that his own warclan sent him into exile. Happily for Drakahl, the galaxy is full of opportunities for cruel beings who are willing to do anything—so long as it’s violent—for the right price. Drakahl has thoroughly enjoyed a long career of bringing his unique approach to problem-solving to all manner of situations, from deterring invasive species to resolving diplomatic tensions. Most recently, he’s been contracted to acquire some Essence samples for the Warmistress of Kharta. It’s a new situation, but his solution is the same as it always is: repeated and gleeful application of his sonic axe.
Personnel File
"Drakahl is what I like to call a liability. He loves swinging that axe of his, and he doesn’t always know when to stop. That’s probably why his clan kicked him out. Drakahl loves violence, pure and simple. Essence is just an excuse for him to go down and cause mayhem.
Drakahl always seems to be enjoying himself. Never stops smiling. At least one of us is having a good time."
- Lawrence Tibolt, Commander, Crucible Orbital Station
Quotes
For a list of quotes of Drakahl see: here.
Base Stats
Health | 1200 |
---|---|
Speed | 6.0 m/s |
Size | Large |
*Health increases by 3% every level.
Abilities
Chop
Strike with vibron axe.
Type | Weapon | |
Damage | 85 damage | |
Rate of Fire | 1.25 swings per second | |
Details | Drakahl swings his vibron axe in a 4 part sequence. | |
Notes
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Maiming Blow – Available at Level 1
| ||
Second Wind – Available at Level 1
|
Sonic Pulse
Fires a sonic pulse that pierces enemies.
Type | Weapon | |
Damage | 100 damage | |
Cooldown | 4 seconds | |
Details | ||
Notes
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Sonic Shock – Available at Level 1
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Incoming! – Available at Level 3
|
Resonating Spin
A spinning attack that bleeds enemies.
Type | Weapon | |
Damage | 8 Spins Each spin deals 20 direct damage, and 30 damage over 10 seconds | |
Cooldown | N/A – One use per Resonating Axe | |
Details | ||
Notes
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Resonating Quake
Create a 360° ground shockwave in the area around you that stuns enemies.
Type | Weapon | |
Damage | 25 – 50 damage | |
Cooldown | N/A – One use per Resonating Axe | |
Details | ||
Notes
|
Enraged Claw
Claw attack that grants a large heal on each successful attack.
Type | Weapon | |
Damage | 60 damage | |
Cooldown | N/A | |
Details | ||
Notes
|
Enraged Grab
Short-range projectile that pulls one enemy to Drakahl.
Type | Weapon | |
Damage | 50 damage | |
Cooldown | N/A – One use per Resonating Axe | |
Details | ||
Notes
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Rush
Dash in the direction the camera is facing.
Type | Utility | |
Damage | N/A | |
Cooldown | N/A | |
Details | ||
Notes
|
Resonating Axe
Your axe begins to resonate with power, modifying the next attack.
Type | Powerup | |
Damage | N/A | |
Cooldown | 12 seconds | |
Details | During its duration, Resonating Axe causes the next primary or secondary attack to have a different effect | |
Notes
|
Enraged Roar
Become enraged, granting yourself one of two powerful attacks.
Type | Powerup | |
Damage | N/A | |
Cooldown | 12 seconds | |
Details | During its duration, Enraged Roar causes the primary attacks or the next secondary attack to have a different effect | |
Notes | ||
Abs of Plasteel – Available at Level 5
|
Upgrades
Upgrade | Level Available | Description |
---|---|---|
Maiming Blow | 1 | Chop applies a DoT to targets under 50% health. Damage applied is 25 damage over 5 seconds. |
Second Wind | 1 | Chop attacks that hit reduce the cooldown of your Rush (1 second per successful hit). |
Sonic Shock | 1 | Sonic Pulse snares targets for 25% for 1.5 seconds. |
Tough It Out | 2 | 25% incoming direct damage is converted to damage over time. |
OK, Now I’m Mad | 3 | When below 50% health, your damage multiplier is increased by 15%. |
Incoming! | 3 | Sonic Pulse destroys projectiles it comes into contact with. |
Blood Tracker | 3 | You can detect targets with DoT damage within 80 m. |
Push Through the Pain | 4 | Damage does not interrupt med kit use. |
Abs of Plasteel | 5 | Enraged Roar makes you invulnerable for 1.5 seconds. |
Get ‘em Gutted | 5 | Your quick melee attack causes vulnerability (target takes 20% more damage) for 5 seconds. The vulnerability can be applied to hive, but not on spitters or stompers. |