Crucible Wiki

The tide rises.

Ajonah is one of the hunters in the game Crucible.

Description[]

Ajonah is a cunning warrior of the Orisi people, a race of amphibian raiders. An opportunist and a master of guerrilla warfare, she harasses her enemies and uses traps to cement her advantage on the battlefield.

Background[]

Ajonah was born into a clan of raiders and destined for a life of conflict. Her upbringing was filled with guerrilla warfare against the Basilons, the other sentient race on her homeworld. The conflict changed with the arrival of the Unity. An uneasy peace was imposed on Orison, but the tensions and conflict remained. Ajonah is a freedom fighter, resisting the incursions of the Basilons into her peoples' traditional homewaters. She left Orison to find a weapon to give her people the upper hand in fighting their traditional enemies. Her people consider her a hero. Her enemies consider her a criminal. She considers herself a warrior in an eternal struggle.

Personnel file[]

"Ajonah doesn’t like to talk about herself—or at all. She doesn’t trust any of her fellow hunters and prefers to act alone. That's smart. I don't trust them either. I know the Basilons don't particularly like her, and would want to know where she is. Standard operating procedure says I should tell them, but she’s very good at what she does. So I'm currently losing the paperwork. Ajonah’s got a cause, and she’d do anything for it. I pity anyone who gets in her way."

-Lawrence Tibolt, Commander, Crucible Orbital Station

Quotes[]

For a list of quotes of Ajonah see: here.

Base Stats[]

Health 800
Speed 6.5 m/s
Size Medium

*Health increases by 3% every level.

Abilities[]

Hip Fire[]

Hip-Fire fires a single harpoon.

Ajonah primary
Type Weapon
Damage 40 (2.5x crit - 100)
Rate of Fire 2.84 per second
Details Targets receive crit dmg on headshot
Notes
  • Ammo – 8 rounds
  • Reload time of 2.2 seconds
  • Max Range – 312 m
  • Projectile Speed – 780 m/s
  • Damage Falloff Starts – 60 m
  • Damage Falloff Ends – 120 m
Expanded Quiver - Available at Level 1
  • Harpoon gun has +2 Max Ammo
Dazzling Burst – Available at Level 3
  • Harpoon gun headshots blind targets for .25 seconds
Strike to the Head - Available at Level 5
  • Critical multiplier increases by 20% (from 2.5x to 3x crit – 120)

Aimed Fire[]

Hold to improve harpoon accuracy and increase damage. Slows movement.

Ajonah ads
Type Weapon
Damage 55 (2.5x crit - 137.5)
Rate of Fire 2.84 per second
Details Targets receive critical damage on a headshot. Projectiles have the same properties as hip fire, with increased damage.
Notes
  • Slows movement speed to 2.5 m/s
Expanded Quiver - Available at Level 1
  • Harpoon gun has +2 Max Ammo
Dazzling Burst – Available at Level 3
  • Harpoon gun headshots blind targets for .25 seconds
Strike to the Head - Available at Level 5
  • Critical multiplier increases by 20% (from 2.5x to 3x crit – 180)

Grappling Hook[]

Fires a retracting grappling hook.

Ajonah grapple
Type Utility
Damage N/A
Cooldown 12 seconds
Details Hold to swing, tap to release.
Notes
  • Max distance – 30 m
Tidal Reach - Available at Level 1
  • Grappling hook max range is reduced, but now has 2 charges
  • Cooldown increased to 14 seconds
Blend with the Reefs – Available at Level 4
  • Gain cloak for 1.5 seconds after using grappling hook

Jamming Shroud[]

Deploys device that jams detection in this area.

Ajonah jammer
Type Utility
Damage N/A
Cooldown 20 seconds – after destroyed
Details Jamming shroud prevents enemies from detecting Ajonah and her allies within its radius. Tap the key a second time to destroy the device.
Notes
  • Max placement distance – 2.5 m
  • Jamming radius – 30 m
Deadly Shroud – Available at Level 2
  • Destroying the jamming shroud causes an explosion, dealing 25 damage to enemies and knocking them back
  • Explosion radius is 8 m
Safe Harbor – Available at Level 3
  • Allies gain 10% speed boost while inside the jamming shroud radius

Squid Mine[]

Creates a mine that follows target and explodes, slowing enemies.

Ajonah mine
Type Weapon
Damage 15-20 direct damage
45-60 damage over time
Cooldown 8 seconds
Details Maximum of 3 mines can be active.
Notes
  • Mine health – 50
  • Enemies slowed by 25% for 2 seconds
  • Max placement distance – 10 m
  • AOE radius – 3 m
Sea’s Bounty – Available at Level 1
  • Squid mine deployment speed range doubles
  • Maximum squid mines increases from 3 to 4
Neurotoxic Venom – Available at Level 5
  • Duration of squid mine slow increased to 5 seconds

Upgrades[]

Upgrade Level Available Description
Tidal Reach 1 Grappling hook max range is reduced, but now has 2 charges and its cooldown is increased to 14 seconds
Sea's Bounty 1 Squid mine deployment speed range doubles and the maximum squid mines that can be active increases from 3 to 4
Expanded Quiver 1 Increases Harpoon Gun ammo capacity from 10 to 12.
Deadly Shroud 2 Destroying the jamming shroud causes an explosion, dealing 25 damage to enemies and knocking them back in an 8 meter radius
Safe Harbor 3 Allies gain 10% speed boost while inside the jamming shroud radius
Heal in the Shadows 3 Gain 20 health per second while cloaked.
Dazzling Burst 3 Harpoon gun headshots blind targets for .25 seconds
Blend with the Reefs 4 Gain cloak for 1.5 seconds after using grappling hook
Strike to the Head 5 Critical multiplier increases by 20% (from 2.5x to 3x crit)
Neurotoxic Venom 5 Duration of squid mine slow increased to 5 seconds

See also[]